Release Notes
v1.6.0
- New cyber-metal soundtrack that ramps from chill pads to a full kit as the action heats up
- Brand-new sound effects — glass-tap bricks, crystal launches, polished UI and milestone cues
- Top HUD shows your match earnings live next to your coin total — Quit warns what you’d lose
- Smoother Point and Shoot aim, blast shockwave on Adjacent Damage, sharper Match Summary
v1.5.0
- New Perfect Turn and Best Level milestones reward bonus coins and mark the lines to chase
- Match Summary after every game over breaks down the coins you earned by source
- Switch Aim Method mid-match from a new round button in the bottom HUD
- Ball 25 % faster with smoother multi-ball physics and livelier brick-corner bounces
v1.4.0
- New Point and Shoot aim mode — drag a sliding bar with a ball slider, or stay on the Joystick from Settings → Aim Method
- Aiming Guide redrawn smoother and crisper, no more aliased edges
- Bricks flash when damaged; low-HP bricks (10 or less) show one decimal
- Adjacent Damage now hits every neighbour reliably — no more skipped or phantom blasts
v1.3.0
- New Aim Joystick — drag a virtual stick to aim precisely, with a bigger ring, wider deadzone, and smoother mid-throw
- Starter Aiming Guide doubled in length so new players can land shots from coin zero
- Smoother grid descent — bricks now fall half a row every turn instead of pausing then jumping
- Polished gutter and ceiling fog — bricks gently fade behind the playfield edges
v1.2.0
- New Statistics screen — track your best score, best streak, bricks smashed, coins spent, and 7 more lifetime stats
- Change the game language right from the Skills menu — no phone settings needed
- Brick colour gradient now cycles through the full rainbow as intended
- Polished playfield with a violet frame and smarter fog at the grid edges
v1.1.0
- Ball moves 15% faster for a more intense experience
- Bricks now advance every turn — the pressure never stops
- Upgrades are more accessible: Aiming Guide and Ball Damage start at 1 coin, Adjacent Damage at 15
- Adjacent Damage now hits all 8 surrounding bricks (was 4)
- Multi-ball: off-screen balls now stay active for the full turn
- Smooth animated brick descent with every grid advance
- Swipe left/right to navigate between the Main Menu and the Skills screen
- Pause screen now has dedicated Continue and Quit buttons
- New game logo and redesigned high-quality skill icons
- Bricks display a colour gradient that shifts by row
- Available in English, Brazilian Portuguese, and Spanish